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https://www.ppsspp.org/
Platform support
– Improved iOS/Mac support, Game Mode support ([#19287], [#19281], [#19269], [#19270], [#19257], [#19254], [#19244], [#19227], [#19224], [#19213], [#19200], [#19187], [#19184], [#19161], [#19118])
– IR Interpreter: work on correctness and optimizations ([#19299], [#19280], [#19268], [#19265], [#19262], [#19260], [#19255], [#19252], [#19240], [#19233], [#19231], [#19193], [#19189], [#19173], [#19128])
– Interpreted Vertex Decoder optimizations: ([#19243], [#19241])
– SDL fixes: ([#19131])
– Legacy Edition for old Android TV (only for download on the website): ([#19401])
– Android and Windows shortcuts – add icons and bugfixes: ([#19139], [#19142], [#19138])
– Improve performance of CHD loading ([#18931])
UI
– Many crash, hang and performance fixes around the UI ([#18950], [#19561], [#19556], [#19531], [#19507], [#19523], [#19529], [#19482], [#19473], [#19438] [#19165])
– New post proc filter « Sharp bilinear » ([#19530])
– Misc UI fixes ([#19505], [#19492], [#19126], [#19020])
– 3 new themes ([#19504])
– Game info in-game ([#19471])
– New remote iso UI ([#19293])
– Install save games from ZIP file ([#19443], [#19436])
– More input-mappable actions like Reset, allow mapping Alt key ([#19472], [#19484], [#19304])
– Homebrew Store: Added website links, license info: ([#19425], [#19426])
– RetroAchievements: Can now hash homebrew apps ([#19096]), RAIntegration support ([#19002])
– Fix regression of the AxisSwap feature ([#19059])
Emulation
– Misc crash fixes: ([#19563], [#19546], [#19491], [#19358], [#19347], [#19198])
– Vulkan barrier fixes: ( [#19009], [#19017], [#19018])
– Misc compatibility fixes ([#19560])
– Misc filesystem fixes (FDs, date/time) ([#19459], [#19340])
– Workaround for The Warriors video playback ([#19450])
– Expose GPI switches and GPO leds, accessible in developer settings
– Fix regression caused by the fix for UFC Undisputed ([#18806])
– Broke out the Atrac3+ code from ffmpeg for easier debugging and maintenance ([#19033], [#19053], more)
– implement sysclib_sprintf ([#19097])
Rendering fixes
– Socom FB3 depth buffer problem in menu ([#19490])
– Platypus: Glitchy transparency with OpenGL ([#19364])
– Syphon Filter: Logan’s Shadow: Dark lighting in OpenGL ([#19489])
– MGS2 Acid errors on AMD GPUs ([#19439])
– Fix regression in Genshou Suikoden ([#19122])
– Fix HUD glitch in GTA LCS by emulating « provoking vertex » correctly ([#19334])
Debugging improvements
– MIPSTracer – a new (rough) debugging tool by Nemoumbra ([#19457])
VR
– New immersive mode (makes better use of reprojection by extending the rendered area) ([#19361])
– A lot of fixes by Lubos ([#19420], [#19416], [#19389], [#19390], [#19361], [#19092], …)
Misc
– The CHD file format is better supported and performance has been drastically improved ([#18924], [#18931])
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